EDMOVE allows you to fix any of the following problems: boards out of sequence in the game, wrong pairs played boards (either by going to the wrong table in a Mitchell movement or sitting in the wrong direction in a Howell) or changing a pair's number.
When you initiate EDMOV, you will be given the following options:
1 Display or reassign board sequencing
2 Display or change movement
3 Print guide cards
4 Save as a movement file
5 Display or reassign pair numbers
6 Add an appendix table or pair
See Movement errors for examples and detailed help.
Option 1 permits you to reassign the board numbers if the boards are out of sequence, or certain board numbers are omitted.
Option 2 provides a spreadsheet summary of which pairs are at which tables for each round, and what boards they will play. You may change specific information (e.g., on round 3 at table 4, N-S 4 played board 9 against pair 2, not pair 1), or add a constant for each pair number or board number after a certain round, or edit specific information from a determined point in the game.
Option 3 gives you the ability to print guide cards for any or all pairs. If you've already entered the names, ACBLscore will customize the guide cards by printing the names of the pairs on their respective guide cards.
Option 4 will save the modified movement you've created as an external movement file, which permits you to recall the movement should you need it later.
Option 5 displays the pair numbers. You may change specific pair numbers and save your changes.
Option 6 (Howell only) allows you to add an appendix pair or table to an existing game.